Mark Lindquist, ASLA, PhD
Mark Lindquist, ASLA, PhD, is an Assistant Professor of Landscape Architecture. Mark’s research and teaching focus on the design and evaluation of high performance landscapes with an emphasis on multifunctional green infrastructure in urban areas. He is particularly interested in understanding how engaging with computation and data can transform the design process as well as inform decision making by stakeholders. Mark conducts empirical research with the aim of providing an evidence base to support the design and planning of environments that perform ecologically, socially and culturally for more sustainable outcomes.
- McIntire Stennis Cooperative Forestry Research Program, USDA, University of Michigan (w/ Victoria Campbell-Arvai & Bruce Maxim). Evaluating Ecosystem Service Tradeoffs in the Design, Planning & Management of Urban Forests, $132,968 USD.
- MCubed Grant, University of Michigan (w/ Bruce Maxim & Jennifer Proctor) Improving environmental decision-making through multisensory simulation, $60 000 USD.
- MakeCalgary Seed Grant, University of Calgary (w/ Paul Galpern) Piloting an urban informatics approach to walkability research using Google Android data, $18 000 CAD.
- URGC Seed Grant, University of Calgary Seed funding to conduct proof of concept research on multisensory environmental simulation, $14 612 CAD.
- Harry Worthington Research Scholarship, University of Sheffield (2010).
- Best Contribution to Information Technology Education in Landscape Architecture Award for 'Affordable Immersion Revisited: A Proposal for a Simple Immersive Visualization Environment (SIVE-Lab)' (2010).
- American Society of Landscape Architects Honour Award (2006).
- Canadian Institute of Planners Award of Excellence (2006).
- Canadian Society of Landscape Architects Regional Honour (2006).
Lindquist, M., & Galpern, P. (2016). Crowdsourcing (in) Voluntary Geographic Information from Google Android Smartphones. Journal of Digital Landscape Architecture, 1(1), 263–272.
Lindquist, M., Lange, E., & Kang, J. (2016). From 3D landscape visualization to environmental simulation: The contribution of sound to the perception of virtual environments. Landscape and Urban Planning, 148, 216–231.
Lindquist, M., & Lange, E. (2014). Sensory Aspects of Simulation and Representation In Landscape And Environmental Planning: A Soundscape Perspective. In A. Contin, R. Salerno, P. Paolini & N. Diblas (Eds.), Innovative Technologies in Urban Mapping: Springer-Verlag Italia.
Lindquist, M., Lange, E., & Kang, J. (2014). An Assessment of the Potential of Using Visual Abstraction & Sound for Inclusive Geodesign Abstraction for Landscape Visualization. In U. Wissen Hayek, P. Fricker, & E. Buhmann (Eds.), Peer Reviewed Proceedings of Digital Landscape Architecture 2014 at ETH Zurich (pp. 170–179). Berlin/Offenbach: Herbert Wichmann Verlag.