The School for Environment and Sustainability's overarching objective is to contribute to the protection of the Earth's resources and the achievement of a sustainable society. This seminar advances that objective by providing students a forum for the critical investigation, application and evaluation of novel digital tools, methods and workflows for design and research. The aim of the seminar is to improve some aspect of a student’s work through the innovative application of digital modeling, simulation and/or visualization. The content is largely directed by student curiosity and as such there are no predetermined topics, though it is anticipated that most students will explore the visualization/simulation of environments, data and/or socio-ecological processes (or some combination thereof). Some potential tools for these explorations include but are not limited to:
Animation and interactivity (e.g. 3dsmax, game engines, Rhino)
Digital documentation/data collection (e.g. drones, smart phones)
Digital fabrication (e.g. 3D printing, CNC routing, laser cutting)
Dynamic simulations - hydrology/flows/data (e.g. Aquaveo, 3dsmax particle system, Rhino, Kangaroo)
The only prerequisite is that students have a design and/or research project as the foil to explore advanced digital tools and techniques.