Mark Lindquist, ASLA, PhD, is an Associate Professor of Landscape Architecture. His research and teaching focus on the design and evaluation of high-performance landscapes with an emphasis on multifunctional green infrastructure in urban areas. He is particularly interested in understanding how engaging with computation, data, virtual and augmented reality can transform the design process and inform decision-making by stakeholders. Lindquist uses video game technology and conducts empirical research with the aim of providing an evidence base to support the design and planning of environments that perform ecologically, socially and culturally for more sustainable outcomes.
- Lindquist, M., & Campbell-Arvai, V. (2021). Co-designing vacant lots using interactive 3D visualizations - development and application of the Land.Info DSS. Landscape and Urban Planning.
- Campbell-Arvai, V., & Lindquist, M. (2021). From the ground up: Using structured community engagement to identify objectives for urban green infrastructure planning. Urban Forestry & Urban Greening, 59, 127013. https://doi.org/10.1016/j.ufug.2021.127013
- Lindquist, M., Maxim, B., Proctor, J., & Dolins, F. (2020). The effect of audio fidelity and virtual reality on the perception of virtual greenspace. Landscape and Urban Planning, 202, 103884. https://doi.org/10.1016/j.landurbplan.2020.103884
- DePriest, A. J., Keane, T. D., Chamberlain, B. C., & Lindquist, M. (2020). Visualization Tools for Visual Impact Assessments: A Study of Existing Technologies. Journal of Digital Landscape Architecture, 5, 404–412. https://doi.org/10.14627/537690041
- Zhang, Z., Meerow, S., Newell, J. P., & Lindquist, M. (2019). Enhancing landscape connectivity through multifunctional green infrastructure corridor modeling and design. Urban Forestry and Urban Greening, 38. https://doi.org/10.1016/j.ufug.2018.10.014
- Adagha, O., Levy, R. M., Carpendale, S., Gates, C., & Lindquist, M. (2017). Evaluation of a visual analytics decision support tool for wind farm placement planning in Alberta: Findings from a focus group study. Technological Forecasting and Social Change, 117, 70–83. https://doi.org/10.1016/j.techfore.2017.01.007
- Lindquist, M., & Galpern, P. (2016). Crowdsourcing (in) Voluntary Geographic Information from Google Android Smartphones. Journal of Digital Landscape Architecture, 1(1), 263–272.
- Lindquist, M., Lange, E., & Kang, J. (2016). From 3D landscape visualization to environmental simulation: The contribution of sound to the perception of virtual environments. Landscape and Urban Planning, 148, 216–231.
- Lindquist, M., & Lange, E. (2014). Sensory Aspects of Simulation and Representation In Landscape And Environmental Planning: A Soundscape Perspective. In A. Contin, R. Salerno, P. Paolini & N. Diblas (Eds.), Innovative Technologies in Urban Mapping: Springer-Verlag Italia.
- Lindquist, M., Lange, E., & Kang, J. (2014). An Assessment of the Potential of Using Visual Abstraction & Sound for Inclusive Geodesign Abstraction for Landscape Visualization. In U. Wissen Hayek, P. Fricker, & E. Buhmann (Eds.), Peer Reviewed Proceedings of Digital Landscape Architecture 2014 at ETH Zurich (pp. 170–179). Berlin/Offenbach: Herbert Wichmann Verlag.
Read more publications here.
Read more publications here.
- McIntire Stennis Cooperative Forestry Research Program, USDA, University of Michigan (w/ Victoria Campbell-Arvai & Bruce Maxim). Evaluating Ecosystem Service Tradeoffs in the Design, Planning & Management of Urban Forests, $132,968 USD.
- MCubed Grant, University of Michigan (w/ Bruce Maxim & Jennifer Proctor) Improving environmental decision-making through multisensory simulation, $60 000 USD.
- MakeCalgary Seed Grant, University of Calgary (w/ Paul Galpern) Piloting an urban informatics approach to walkability research using Google Android data, $18 000 CAD.
- URGC Seed Grant, University of Calgary Seed funding to conduct proof of concept research on multisensory environmental simulation, $14 612 CAD.
PhD, University of Sheffield (landscape)
MA, University of Toronto (landscape architecture)
BS, University of Manitoba (environmental design)
Game ON: Designing high-performing novel landscapes to tackle climate change
What if designing sustainable greenspace in your own neighborhood was a game—with points won for carbon sequestration, stormwater management, and heat relief? What if you could see your ideas take shape—and know how much they would likely cost—in a friendly competition with people in your community? Turning those “what ifs” into reality is the vision of SEAS Assistant Professors Mark Lindquist and Derek Van Berkel.